top of page
14355.jpg
learned.avif

What I Have Learned:

In the Human-Centered Design and Innovation course, I explored a range of skills and topics that taught me to put the customer experience in the center. Five core elements emerged as particularly impactful, shaping not only my understanding of design but also my approach to innovation. These elements are Empathy and User Research, Ideation and Prototyping, Iterative Design, Group Work, and Usability & Ethics in Design.

  • Facebook
  • Twitter
  • LinkedIn
  • Instagram

01

Empathy and User Research:

In the Human-Centered Design and Innovation course, I explored a range of skills and topics that taught me to put the customer experience in the center. Five core elements emerged as particularly impactful, shaping not only my understanding of design but also my approach to innovation. These elements are Empathy and User Research, Ideation and Prototyping, Iterative Design, Group Work, and Usability & Ethics in Design.

02

Ideation and Prototyping:

Ideation involves generating a broad set of ideas that address the identified needs of users, leveraging creativity and divergent thinking. The toughest part for in ideation is to truly, and fully adress what the stakeholder really needs. Many times in class we saw how solutions that sounded good weren't really solving a problem, only to realize this millions of dolars down the road. Following ideation, prototyping translates these ideas into tangible forms. This can range from simple paper models to functional digital prototypes. Prototyping is crucial as it allows designers to explore the feasibility of their ideas and portray experiences and emotions to consumers.

03

Iterative Design:

Iterative design is a cyclic process of prototyping, testing, analyzing, and refining a product or service, even at times going back to original interviews and problems, gathering more evidence and re-evaluating. Positioned at the heart of innovation, this approach helps in continuously improving design solutions, ensuring they effectively solve user problems. It emphasizes learning from each cycle to make successive improvements, making the design increasingly relevant and user-friendly. It is important here, as the designer, not to attach yourself to any one thought or idea as this can be very dangerous, this is where the next topic really helps: Group Work

04

Group Work:

Design often benefits from the collaboration of diverse perspectives. Group work in design contexts fosters creativity and can lead to more comprehensive solutions by integrating varied insights and expertise. Sometimes in the work space, we also don't choose who we are working with, and I think HCDI really helped me understand how important it is to have an effective and collaborative group dynamic in order for the final product to work well. Effective teamwork requires strong communication, conflict resolution, and coordination skills, all of which are critical in managing dynamic group dynamics.

05

Usability & Ethics:

Usability ensures that products are not only functional but also accessible and easy to use for the target audience. This is where research and constantly talking to customers pays off, if the process is done correctly, the product WILL solve a problem faced by the stakeholder. Ethics in design, meanwhile, involves considering the broader impact of design decisions on society and individuals, including issues of privacy, inclusivity, and fairness. Together, usability and ethics guide designers to create responsible and user-friendly solutions that prioritize the well-being of all stakeholders.

bottom of page